Duskfall Chronicles
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Welcome to the forum Duskfall Chronicles

Thanks so much for checking out this site! This is a huge work in progress. If you are joining before its official opening, applications for Staff are open. The site is currently being switched from a GoT Based RPG to a \'generic\' fantasy-based setting.

Staff Applications
Sat Feb 10, 2024 8:25 pmAdmin
Hello everyone!

Below in this thread, for those who are interested in joining as a member of the DFCRPG Staff Team is the application that should be filled out and posted within this same thread. The application should be filled out to the best of your abilities, and all information presented should be factual. Your application can be checked in on, should the need arise, to ensure that what's …
Welcome!!!
Wed Feb 07, 2024 9:55 pmAdmin
Welcome!



[size=14]And hello to the DFCRPG Site! Currently, as stated in the About Us section, this site is still within it's early days! But if you are looking to join, please don't let that stop you. As of right now, there is only me (NJ) as the current Admin/Owner of the site. Always could use a helping hand for those wanting to getting involved with building upon an already vast and expanse world, as …
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Admin
Admin
Posts : 27
Join date : 2024-01-31

Character sheet
Name: The Narrator
House:: ???
https://duskfallchronicles.forumotion.com

Questing Guide & Template Empty Questing Guide & Template

Wed Feb 07, 2024 6:51 pm
Quest Guide



Questing Guide & Template 97a-FPHAKk5jozi-R9-R4mk6j



Table of Contents:


Introduction:

Quests serve as pivotal elements within the RPG universe, driving character development, shaping narrative progression, and fostering player engagement. These structured adventures offer players unique challenges, opportunities for growth, and immersive experiences that enrich the overarching storyline and individual character arcs.


Quest Availability:

Quests are always available through various channels within the game world. Whether "introduced" by non-player characters (NPCs), unveiled through storyline progression, posted outside of taverns, or initiated via player-driven events, each quest offers a way to engage in the world to help your character progress. Some may have specific prerequisites tacked onto them. These prerequisites may include reaching specific character levels, completing prerequisite quests, or achieving particular in-game milestones. Despite their availability, quests remain dynamic entities, evolving in response to player interactions, choices, and outcomes.


Quest Progression and Creativity:

Quests within the RPG celebrate individuality, creativity, and diverse approaches to problem-solving. Recognizing that missions won't always be completed in a uniform manner, the game encourages players to think innovatively, adapt to evolving scenarios, and employ unique strategies tailored to their characters' abilities, backgrounds, and motivations. Quests feature multiple pathways, dynamic challenges, and adaptive environments that accommodate a myriad of player choices, fostering personalized experiences and enriching narrative depth. Embracing creativity, lateral thinking, and collaborative problem-solving, quests within the RPG champion player autonomy, diversity of approach, and the exploration of uncharted narrative territories.


Last edited by Admin on Thu Feb 08, 2024 9:25 pm; edited 5 times in total
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Admin
Admin
Posts : 27
Join date : 2024-01-31

Character sheet
Name: The Narrator
House:: ???
https://duskfallchronicles.forumotion.com

Questing Guide & Template Empty Difficulty, Collab, & Requirements

Thu Feb 08, 2024 9:11 pm

Quest Challenges and Difficulty Scaling:

Quests featuring specialized challenges, such as Skill Challenges and Crafting Challenges, inherently demand increased complexity and depth. To reflect the heightened difficulty and intricacy associated with these challenges, quests incorporating such elements will have an augmented word count requirement. This elevated threshold underscores the enhanced effort, strategic planning, and meticulous execution required to navigate and overcome these specialized obstacles.

Moreover, in recognition of the additional challenges posed by these specific quest components, successful completion of quests with named challenges will yield bonus rewards. These enhanced incentives acknowledge the players' commitment, ingenuity, and prowess in surmounting advanced challenges, offering a richer, more fulfilling experience and commensurate recognition for their achievements. For more information on what these additional WC Requirements and Rewards are specifically, see the Types of Challenges portion of this guide.


Quest Collaboration and Community Engagement:

Collaboration and community engagement form integral components of quest progression and completion. Quests may feature collaborative objectives, shared challenges, or community-driven events that encourage player interaction, teamwork, and shared storytelling. Guild-specific quests, group challenges, or community events foster camaraderie, collaboration, and collective achievement, enriching the player experience and strengthening community bonds.



Quest Word Count Requirements:

Quests within the RPG impose specific word count requirements, reflecting the depth, complexity, and engagement level associated with each quest. These requirements vary based on quest ratings (Novice, Apprentice, Journeyman, Expert, Master, Legend), ensuring that quests cater to diverse player preferences and skill levels. Individual and group quests feature cumulative word count contributions, emphasizing collaboration, shared storytelling, and collective progress.
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Admin
Admin
Posts : 27
Join date : 2024-01-31

Character sheet
Name: The Narrator
House:: ???
https://duskfallchronicles.forumotion.com

Questing Guide & Template Empty Completion & Ratings

Thu Feb 08, 2024 9:13 pm

Completing Quests in Forum-Based RPGs:

  • Acceptance and Posting: Players initiate their participation in a quest by posting their character's acceptance and initial actions related to the quest. This sets the stage for the adventure and establishes the context for subsequent interactions and challenges.
  • Word Count Requirement: Each quest will have a specific word count requirement that players must meet to successfully complete the quest. This word count reflects the depth, complexity, and engagement level expected for the quest.
  • Individual and Group Dynamics: Players have the flexibility to pursue quests individually or collaborate in groups. When participating in groups, the word count requirement is cumulative, meaning the total word count generated by all participants contributes to the group's progress. This collaborative approach encourages teamwork, shared storytelling, and diverse role-playing experiences.
  • Progress Tracking: Players can track their progress and monitor their word count contributions within the forum's quest thread or through dedicated quest logs. This transparency promotes accountability, fosters community engagement, and facilitates communication among participants.
  • Interactions and Roleplay: Quest progression is driven by players' interactions, dialogue, and decision-making within the forum. Players must immerse themselves in their character's persona, engage in meaningful roleplay, and navigate the quest's challenges and scenarios to advance the storyline.
  • Achieving Completion: Once the cumulative word count requirement is met, the quest is considered completed. Players can finalize the quest by summarizing the outcomes, resolving any remaining challenges, and reflecting on their character's journey and growth throughout the quest.
  • Rewards and Recognition: Upon successful completion, players receive rewards such as experience points, items, skills, or other incentives as determined by the quest's parameters. Additionally, participants may receive recognition or accolades within the community for their contributions and creativity.

Quest Ratings:

Quests are categorized based on their difficulty, word count requirements, and potential rewards. A character may only complete Quests that are one Rating higher than their own respective ones. Those Ratings further mirror the Abilities system as well, ranging from:

  • Novice-
    • Simple tasks suitable for newcomers, often involving mundane, remedial tasks and minimal challenges.
    • WC Requirement: 400
    • Rewards: 50 Gold, 50 XP


  • Apprentice-
    • Intermediate quests requiring a moderate level of skill and experience. Introduces players to more complex challenges.
    • WC Requirement: 750
    • Rewards: 75 Gold, 75 XP


  • Journeyman- 
    • Advanced quests that demand a higher level of expertise. May involve multiple stages, diverse challenges, and strategic thinking.
    • WC Requirement: 1500
    • Rewards: 125 Gold, 100 XP


  • Expert-
    • Difficult quests tailored for seasoned players. Incorporates intricate narratives, challenging adversaries, and strategic decision-making.
    • WC Requirement: 2500
    • Rewards: 150 Gold, 125 XP


  • Master-
    • Elite-level quests reserved for the most experienced players. Offers the ultimate test of skill, knowledge, and strategy.
    • WC Requirement: 4000
    • Rewards: 175 Gold, 150 XP


  • Legend-
    • Legendary quests with epic narratives and challenges. Rare and highly rewarding, these quests are the pinnacle of achievement.
    • WC Requirement: 6000
    • Rewards: 200 Gold, 200 XP


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Admin
Admin
Posts : 27
Join date : 2024-01-31

Character sheet
Name: The Narrator
House:: ???
https://duskfallchronicles.forumotion.com

Questing Guide & Template Empty Challenges & Locations

Thu Feb 08, 2024 9:15 pm

Types of Challenges:

Some Quests may have associated Challenges that one must face in order to actually fully complete them for the listed rewards.

  • Skill Challenges- Require specific skills at designated levels.
    • Example: To decipher an ancient text, a player might need the "Linguistics" skill at the Master level. The task may involve multiple steps, such as translation, interpretation, and historical context, which necessitate a deep understanding and expertise in the skill.
    • WC Requirement: x2
    • Bonus: Any piece of equipment related to the specific Skill; it must have a Gold Cost equal to or lower than the regular Gold Reward gained from the Quest


  • Combat Challenges- Engage in battles against NPCs or groups of NPCs.
    • Example: Defend a village from a bandit raid. The combat may be dynamic, with different tactics, reinforcements, and objectives being additionally implemented in them.
    • WC Requirement: No associated WC Requirement for Combat Challenge Quests, simply must survive and beat the NPC(s)
    • Bonus: Anything that you can find on the corpse(s)


  • Crafting Challenges- Tasks centered around crafting specific items or artifacts.
    • Example: Forge a Valyrian steel sword. Gathering rare materials, mastering ancient techniques, and overcoming challenges are integral to the process.
    • WC Requirement: x1.5
    • Bonus: Keep whatever you make, plus one additional Crafting Material of player's choosing; must have a Gold Cost that is equal to or lower than the normal Gold Reward


  • Intrigue Challenges- Navigate political and social dynamics, make alliances, or uncover secrets.
    • Example: Secure an alliance between two noble houses. This may involve negotiations, diplomacy, and navigating treacherous political landscapes.
    • WC Requirement: x3
    • Bonus: x3 Gold


  • Exploration Challenges: Explore unknown territories, solve mysteries, or locate hidden treasures.
    • Example: Discover the ruins of an ancient Valyrian temple. Exploration may involve deciphering clues, overcoming obstacles, and facing unknown dangers.
    • WC Requirement: x2
    • Bonus: x2 XP



Location Specificity:

Some quests are intrinsically tied to particular locations, reflecting the rich tapestry of the world.

  • Highly Specific: e.g., The House of Black and White. Quests here are deeply rooted in the location's lore and culture.
  • Broad Regions: e.g., Essos, The North, King's Landing. Quests encompassing entire regions offer a diverse range of challenges and narratives.
  • Universal: Quests that can be pursued anywhere. These quests often focus on overarching storylines or global events.
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Admin
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Posts : 27
Join date : 2024-01-31

Character sheet
Name: The Narrator
House:: ???
https://duskfallchronicles.forumotion.com

Questing Guide & Template Empty Rewards, Examples, & Templates

Thu Feb 08, 2024 9:17 pm

Quest Rewards:

Each and every Quest gives some kind of Rewards upon their completion. The two listed below are what's definitively given all across the board. What's listed underneath Additional Rewards are ones that will only pop up in Quests from time to time, and largely vary on the Quest itself. Typically, being reserved for Quests with an associated named Challenge to it. In any case, all Rewards will be appropriately specified in the Quest's application on site.

  • Gold: Awarded based on the quest's rating. Higher-rated quests yield more gold.
  • Experience Points (XP): Earned upon quest completion, with the value determined by the quest's rating. XP contributes to character progression and skill development.


Additional Rewards:
   
  • Equipment: Weapons, armor, tools, etc. Rewards may be tailored to the quest's theme and challenges.
  • Skills: Skill points or upgrades. Enhances character capabilities and opens new possibilities.
  • Abilities: Unlocking or enhancing special abilities. Grants unique powers or techniques.
  • Crafting Materials: Rare or unique materials for crafting. Valuable resources for artisans and craftsmen.

    

Example Missions and Template:

    
Quest Title: The Lost Relic

Availability: Available to characters of Journeyman rating or higher.
Description: An ancient artifact, rumored to hold mystical powers, has been lost for centuries. Scholars believe it's hidden within the ruins of an abandoned Valyrian temple. Your mission is to explore the temple, overcome obstacles, and retrieve the lost relic.

Challenges-
  • Exploration Challenge: Explore the unknown territories of the Valyrian temple. Decipher clues, overcome traps, and face the dangers within.
  • Word Count Requirement: x2
  • Bonus: x2 XP

Location: Universal (Valyrian Temple)
Word Count Requirement: 3000
Rewards-
  • Gold: 125
  • Experience Points (XP): 100
  • Additional Rewards: Unearthed Relic (can be used for crafting or sold), x1 Crafting Material of choice.




Quest Title: Courtly Intrigues

Availability: Available to characters of Expert rating or higher.
Description: In the intricate landscape of King's Landing, political tensions rise. Your mission is to navigate courtly intrigues, forge an alliance between two noble houses, and ensure stability in the capital. Be wary of deceit, shifting allegiances, and hidden agendas.

Challenges-
  • Intrigue Challenge: Navigate the political and social dynamics of King's Landing. Secure alliances, uncover secrets, and maintain diplomatic finesse.
  • Word Count Requirement: x3
  • Bonus: x3 Gold

Location: Broad Regions (King's Landing)
Word Count Requirement: 7500
Rewards-
  • Gold: 150
  • Experience Points (XP): 125
  • Additional Rewards: Political Favor (can be redeemed for future assistance), 4 Skill Points.



Below in the Code Box is the Template used to build Quests for the Site. Player's are more than free to create them, but, bare in mind as of current rules, these all should be repeatable and none can be character specific. If you have any questions when building, feel free to reach out to an Admin or Mod and ask! Be sure to use Paste Without Formatting when copying the template, otherwise the Code Block will show up. Lastly, as always, this should be a fun thing when making them, so let your creativity run wild. Just keep things like the world's pre-established lore in mind.

Code:
[b][color=cyan]Quest Title:[/color][/b] [i]Insert the name of the Quest here[/i]

[b][color=blue]Availability:[/color][/b] Available to characters of [i]Insert Rating here[/i] rating or higher.
[b][color=blue]Description:[/color][/b] Insert the description of the Quest and what needs to be done here.

[b][color=darkblue]Challenges-[/color][/b]
[list][*][u]Insert Challenge type here, if any:[/u] Insert what the challenge adds to the Quest here
[*][i]Word Count Requirement: Insert the WC multiplier here. This is also accounted for in WC Requirement at the bottom.[/i]
[*][i]Bonus:[/i] [i]Insert the Bonus Rewards here. This is also accounted for in Additional Rewards at the bottom.[/i][/list] (Add an extra List for an additional Challenge)
[b][color=darkblue]Location:[/color][/b] [i]Insert the Location of where the Quest can take place here[/i]
[b][color=darkblue]Word Count Requirement:[/color][/b] [i]Insert the total WC needed to complete the Quest, including any multipliers from Challenges here.[/i]
[b][color=darkblue]Rewards:[/color][/b]
[list][*][u]Gold:[/u] [i]Insert the Gold gained here.[/i]
[*][u]Experience Points (XP):[/u] [i]Insert the XP gained here.[/i]
[*][u]Additional Rewards:[/u] [i]Insert any additional rewards (primarily gained through Challenges) here.[/i][/list]
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