Duskfall Chronicles
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Welcome to the forum Duskfall Chronicles

Thanks so much for checking out this site! This is a huge work in progress. If you are joining before its official opening, applications for Staff are open. The site is currently being switched from a GoT Based RPG to a \'generic\' fantasy-based setting.

Staff Applications
Sat Feb 10, 2024 8:25 pmAdmin
Hello everyone!

Below in this thread, for those who are interested in joining as a member of the DFCRPG Staff Team is the application that should be filled out and posted within this same thread. The application should be filled out to the best of your abilities, and all information presented should be factual. Your application can be checked in on, should the need arise, to ensure that what's …
Welcome!!!
Wed Feb 07, 2024 9:55 pmAdmin
Welcome!



[size=14]And hello to the DFCRPG Site! Currently, as stated in the About Us section, this site is still within it's early days! But if you are looking to join, please don't let that stop you. As of right now, there is only me (NJ) as the current Admin/Owner of the site. Always could use a helping hand for those wanting to getting involved with building upon an already vast and expanse world, as …
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Tags Directory (WIP)Yesterday at 1:05 amAdminMighty CleaveWed Apr 17, 2024 11:41 pmAdminArcane BarrageMon Apr 15, 2024 12:10 amAdminStunning StrikeSun Apr 14, 2024 11:27 pmAdminAbility Creation Guidelines & TemplateSun Apr 14, 2024 11:26 pmAdminSpellcastingSat Apr 13, 2024 12:27 amAdminSkill Creation Guidelines & TemplateFri Apr 12, 2024 2:48 pmAdminLight Weapon ProficiencyThu Apr 11, 2024 10:42 pmAdminStaff ApplicationsSat Feb 10, 2024 8:25 pmAdminGame Mechanics GuideSat Feb 10, 2024 3:46 pmAdmin
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Posts : 27
Join date : 2024-01-31

Character sheet
Name: The Narrator
House:: ???
https://duskfallchronicles.forumotion.com

Stunning Strike Empty Stunning Strike

Sun Apr 14, 2024 11:27 pm
Ability Name: Stunning Strike
Appearance: -
History: Stunning Strike is a combat maneuver that emerged from the battlefields of a long-forgotten war, where warriors sought every advantage against their foes. Originating in the ranks of elite soldiers known for their unparalleled martial prowess, Stunning Strike was devised as a means to incapacitate enemies swiftly and decisively. Warriors who mastered this technique became feared on the battlefield for their ability to render opponents momentarily defenseless with a precisely executed strike. As tales of their exploits spread across the land, Stunning Strike became a sought-after skill among mercenaries, knights, and champions, its legacy enduring through generations of warriors who sought to emulate the prowess of its earliest practitioners.
Rating: Novice/Apprentice/Initiate/Journeyman/Expert/Master
Associated Attribute: Might
Tags: Physical; Melee; Light Weapon; Heavy Weapon; Damage; Stun; Stat Check- Endurance

Range: Melee Weapon's Reach
Power: 5/15/30/45/60/70
Components: A Melee Weapon with the Light or Heavy Tag; either option also needs to have the Blunt Tag
Channeling Time: 1/Instantaneous
Duration: 1 Post
Cooldown: 2 Posts
What It Does: After the character activates Stunning Strike and pays it's associated Energy Cost, they may then make an attack with a weapon they are holding against a target within reach. The weapon used for this attack must either have the Light or Heavy Tag, regardless, it must also have the Blunt Tag; note, a character's fists do not count as a viable weapon for this ability. If the attack hits the target, they take physical damage equal to the Power of this Ability. Additionally, the target is then subjected to a Stat Check against their Endurance Attribute. If their Endurance isn't equal to or greater than the Power of this Ability, the target will also be Stunned for their next 1/1/2/2/2/3 Post(s) (Novice/Apprentice/Initiate/Journeyman/Expert/Master). While Stunned in this manner, a person is considered to be incapacitated for the purposes of using Abilities/Skills, moving around, the effects of other potential Abilities used on/against them, etc.

Character Specific: N/a
Skill Based: Yes
Bonus Requirements: Must have either Light or Heavy Weapon Proficiency
Energy Cost: 5/10/15/20/30/40 (Novice/Apprentice/Initiate/Journeyman/Expert/Master)
Mana Cost: -
Word Count: 350/800/1400/2200/3200/4500
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